This game would remain just an idea in my head if there was not the help of the following individuals and companies.
I would like to thank them once again because they believed in this project and offered their expertise, sometimes way below the proper compensation, just to aid in the completion of this game.
Daniel Rybkin (interface, game art & illustration)
Editing and writing
Tower Floorplan design
Darkfuries Publishing - http://www.darkfuries.com
A quest is a journey towards a goal. The objects of quests require great exertion on the part of the hero, and the overcoming of many obstacles, typically including much travel, which also allows the storyteller to showcase exotic locations and cultures.